![]() ![]() ![]() If you still don't know what ship to choose, you can take ships for test drives. Shields, Armor, and Thrusters can improve these factors. This comes down to your fighting style the only way to know is to try out several ships. Hull/Maneuverability - More is better.Turrets - Some people love turrets, others don't.Some ships do sacrifice secondary weapon slots for primary weapon slots or vice versa. Primary weapons/secondary weapons - More is better.(Example: a Dark Angel with 3 Rhoda Blackholes will have a total of 340 cargo space.) This is because each Rhoda Blackhole increases the ships' cargo capacity by 100%. Cargo space/equipment slots - Even a fighting centered ship like the Dark Angel (85 cargo space without the Kaamo Club upgrade) can become a viable trading ship with 3 or more Rhoda Blackholes.Fortunately, there are a few things one can keep in mind that will make the choice easier. Someone might love a certain ship, but someone else may hate it, given their play style. Picking a ship is mostly based on personal preference. Coordinates - There are several systems' coordinates that can only be bought in space lounges.Blueprints - Many space lounges contain blueprints for useful items. ![]() Goods prices - Know where to find parts for blueprints, and at good prices.Journeying through the galaxy will gain you the following: After you have visited a orbits in a system, a green tick mark will appear next to it on the map. It is recommended to visit every system and enter all the space lounges at the first available opportunity. 6 How To Return To Void Space After The Storyline Is Complete.4 Extreme Mode: Supernova DLC Tips and Tricks.3 Dealing with Hostile Reputations & Maintaining a Neutral Balance. ![]()
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